Slicing Interface

The Slicing interface of C6 is the main graphic user interface for users to load 3D part files and slice them to get machine-readable g-code files. The interface contains all the options to

  • Rotate, pan, zoom the scene | Translate, rotate, scale the objects

  • Change print settings and printers

  • Visualize g-code in detail before downloading and printing

  • Playback any g-code layer to see how the part will be printed

  • Save job | Save g-code on local system | Send to Printer

Slicing Interface is divided into two main sections

  1. Prepare Section - This is where the 3D part file(s) is/are loaded, manipulated, print settings are changed and object is sent for slicing

  2. Preview Section - This section receives the sliced/loaded g-code and user can visualize the g-code layer-by-layer, or playback each layer to see how the print will progress. User can visualize various parts of the g-code separately

Sections can be toggled using the toggle in the header

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