> For the complete documentation index, see [llms.txt](https://docs.c6.fabheads.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.c6.fabheads.com/slicing-interface.md).

# Slicing Interface

<figure><img src="/files/O0Kv0sUxcQZ9ia4iIlmq" alt=""><figcaption><p>Slicing interface of C6 - Prepare section with Cali Dragon.</p></figcaption></figure>

The Slicing interface of C6 is the main graphic user interface for users to load 3D part files and slice them to get machine-readable g-code files. The interface contains all the options to

* Rotate, pan, zoom the scene | Translate, rotate, scale the objects
* Change print settings and printers
* Visualize g-code in detail before downloading and printing
* Playback any g-code layer to see how the part will be printed
* Save job | Save g-code on local system | Send to Printer

Slicing Interface is divided into two main sections

1. [**Prepare Section**](/slicing-interface/prepare.md) - This is where the 3D part file(s) is/are loaded, manipulated, print settings are changed and object is sent for slicing
2. [**Preview Section**](/slicing-interface/preview.md) - This section receives the sliced/loaded g-code and user can visualize the g-code layer-by-layer, or playback each layer to see how the print will progress. User can visualize various parts of the g-code separately

<figure><img src="/files/PmW7qzPQgfcdJR0a5RI0" alt=""><figcaption><p>Preview section of C6 - Showing honeycomb infill pattern.</p></figcaption></figure>

#### Sections can be toggled using the toggle in the header

![](/files/kGcE2KtScmNuWmqMVyPx)
