# Slicing Interface

<figure><img src="https://2725271476-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F2Q7lAVMQdQQOQTm1U60O%2Fuploads%2FCD7k1gdSpows7lPO4DBV%2Fimage.png?alt=media&#x26;token=08bf08ae-ce89-46b7-be76-a8a1df53dde5" alt=""><figcaption><p>Slicing interface of C6 - Prepare section with Cali Dragon.</p></figcaption></figure>

The Slicing interface of C6 is the main graphic user interface for users to load 3D part files and slice them to get machine-readable g-code files. The interface contains all the options to

* Rotate, pan, zoom the scene | Translate, rotate, scale the objects
* Change print settings and printers
* Visualize g-code in detail before downloading and printing
* Playback any g-code layer to see how the part will be printed
* Save job | Save g-code on local system | Send to Printer

Slicing Interface is divided into two main sections

1. [**Prepare Section**](https://docs.c6.fabheads.com/slicing-interface/prepare) - This is where the 3D part file(s) is/are loaded, manipulated, print settings are changed and object is sent for slicing
2. [**Preview Section**](https://docs.c6.fabheads.com/slicing-interface/preview) - This section receives the sliced/loaded g-code and user can visualize the g-code layer-by-layer, or playback each layer to see how the print will progress. User can visualize various parts of the g-code separately

<figure><img src="https://2725271476-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F2Q7lAVMQdQQOQTm1U60O%2Fuploads%2F9gAtVUTPTMKl1RBImTZX%2Fimage.png?alt=media&#x26;token=b6a47481-da35-4ff9-9ac5-bc7effe78f51" alt=""><figcaption><p>Preview section of C6 - Showing honeycomb infill pattern.</p></figcaption></figure>

#### Sections can be toggled using the toggle in the header

![](https://2725271476-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F2Q7lAVMQdQQOQTm1U60O%2Fuploads%2F0ElAzyJYxScmTC22NJKF%2FScreen%20Shot%202022-03-20%20at%2011.54.03%20AM.png?alt=media\&token=665a0ebd-34b5-45ac-9d76-eedd6d33ac2e)
